Hey all,
Like the title states, it seems the "--lsl" option of maxport.exe no longer works :( I've made several tests on different sims and I was unable to make it operational. If someone have a different expiriance, please let me know :)
Best regards
Prim Composer 1.4.0 (unofficial) Mirror
This is an unofficial mirror for: Prim Composer for 3ds Max v1.4.0 created by Shack Dougall
Friday, May 27, 2011
Friday, May 13, 2011
Hotfix1 for 3ds max 2012 - Released
Hello all,
AD released a hotfix for max 2012 here:
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17032361&linkID=9241178
This update fixes a bug in 2012 that was affecting prim composer.
AD released a hotfix for max 2012 here:
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17032361&linkID=9241178
This update fixes a bug in 2012 that was affecting prim composer.
Tuesday, March 22, 2011
Few things..
Hey all,
I decided to post something , some of you maybe already know it / used it , but still ...
http://area.autodesk.com/blogs/ken/announcing_3ds_max_community_wishlist
It's not related to SL, but it's a big step in right direction about the future of 3ds max.
Also I like to mention that if you need more immediate help about prim composer you can get it in "3ds max" group in Second life. Having a snapshot of your sculpty in wireframe with polygon/vertex statistic switched ON and opened Unwrap UVW/Edit window will speed up things even more. Something like that: http://img217.imageshack.us/i/clipboard01uj.jpg/
Best regards
I decided to post something , some of you maybe already know it / used it , but still ...
http://area.autodesk.com/blogs/ken/announcing_3ds_max_community_wishlist
It's not related to SL, but it's a big step in right direction about the future of 3ds max.
Also I like to mention that if you need more immediate help about prim composer you can get it in "3ds max" group in Second life. Having a snapshot of your sculpty in wireframe with polygon/vertex statistic switched ON and opened Unwrap UVW/Edit window will speed up things even more. Something like that: http://img217.imageshack.us/i/clipboard01uj.jpg/
Best regards
Tuesday, February 22, 2011
Information about the status of Prim Composer project
Hello all,
Many people are asking "What's going on with Prim Composer project?". The good news are that Shack ( the developer of prim composer ) is okay! He had some problems with his server and that's why the site is down. Right now he is busy with other things and don't have time to fix it, but he have fresh backup, so nothing is lost. About the future development of prim composer:
Quote:
"At this point, I don't really know if I will continue with Prim Composer or not. Maybe after meshes are released to the main grid...not sure." - Shack Dougall
So bottom line: The future of the site and project are unclear but the developer is well :)
Best regards
Many people are asking "What's going on with Prim Composer project?". The good news are that Shack ( the developer of prim composer ) is okay! He had some problems with his server and that's why the site is down. Right now he is busy with other things and don't have time to fix it, but he have fresh backup, so nothing is lost. About the future development of prim composer:
Quote:
"At this point, I don't really know if I will continue with Prim Composer or not. Maybe after meshes are released to the main grid...not sure." - Shack Dougall
So bottom line: The future of the site and project are unclear but the developer is well :)
Best regards
Monday, February 14, 2011
Prim Composer Patches
Hello all,
Over the years I've created several patches to prim composer to ease my workflow. Check them here:
http://amisima.s3.amazonaws.com/primcomposer-1.4-patches.rar
Changes:
- Extension to "Size" menu, allowing you to manipulate object's bounding box. ( primary used for mega sculpties )
- "Stop auto aspect ratio" checkbox. (primary used to lower the LOD of a sculptie by exporting/importing it with lower resolution settings)
- New type of sphere creation ( polys instead of triangles )
- "Uncheck all faces to bake" bulk operation
Install:
Just unpack the archive and copy the files over the originals.
Have fun :)
Over the years I've created several patches to prim composer to ease my workflow. Check them here:
http://amisima.s3.amazonaws.com/primcomposer-1.4-patches.rar
Changes:
- Extension to "Size" menu, allowing you to manipulate object's bounding box. ( primary used for mega sculpties )
- "Stop auto aspect ratio" checkbox. (primary used to lower the LOD of a sculptie by exporting/importing it with lower resolution settings)
- New type of sphere creation ( polys instead of triangles )
- "Uncheck all faces to bake" bulk operation
Install:
Just unpack the archive and copy the files over the originals.
Have fun :)
Saturday, February 5, 2011
Sculpty Grid Snapper v1.25
Okay here is something coded by me for a change :))
Download: http://amisima.s3.amazonaws.com/sgs v1.25.rar
Features:
- Snapping a sculpty object to a sculpty compatible grid.
- Reducing the LOD of a sculptie (works only on max 2010/2011)
- Creation of a helper grids
- Bounding box manipulations.
- Custom resolution sculpties creation.
- UV fitting to 0-1 UV space
- Flipping the UVs to fix "Inside out" problem.
*Can be used only on collapsed Editable Poly
Tutorials:
http://amisima.s3.amazonaws.com/sgstut.rar
http://amisima.s3.amazonaws.com/sgstut2.rar
http://amisima.s3.amazonaws.com/sgstut3.rar
Sculpty animation: http://screenr.com/YvD
Download: http://amisima.s3.amazonaws.com/sgs v1.25.rar
Features:
- Snapping a sculpty object to a sculpty compatible grid.
- Reducing the LOD of a sculptie (works only on max 2010/2011)
- Creation of a helper grids
- Bounding box manipulations.
- Custom resolution sculpties creation.
- UV fitting to 0-1 UV space
- Flipping the UVs to fix "Inside out" problem.
*Can be used only on collapsed Editable Poly
Tutorials:
http://amisima.s3.amazonaws.com/sgstut.rar
http://amisima.s3.amazonaws.com/sgstut2.rar
http://amisima.s3.amazonaws.com/sgstut3.rar
Sculpty animation: http://screenr.com/YvD
Tutorials
Here are some tutorials I've created:
Basic baking: http://www.mediafire.com/?ymmzfmsejvz
Bench creation: http://www.mediafire.com/?rnvk2a02mtm
Cutting Sculpties by using UVs as reference: http://www.mediafire.com/?7bayyiijdtt
Using 32bit textures and photographic exposure control: http://amisima.s3.amazonaws.com/exposure tutorial.rar
Using simple maxscript commands to create bulk operations: http://amisima.s3.amazonaws.com/maxscript bulk.rar
Reducing LOD of a sculptie: http://amisima.s3.amazonaws.com/reduce LOD.rar
Bucket distribution rendering: http://screenr.com/c1R
Tutorials by Shack (creator of Prim Composer) kindly hosted by Heb Dexler:
http://www.lldexler.com/primcomposer/
Basic baking: http://www.mediafire.com/?ymmzfmsejvz
Bench creation: http://www.mediafire.com/?rnvk2a02mtm
Cutting Sculpties by using UVs as reference: http://www.mediafire.com/?7bayyiijdtt
Using 32bit textures and photographic exposure control: http://amisima.s3.amazonaws.com/exposure tutorial.rar
Using simple maxscript commands to create bulk operations: http://amisima.s3.amazonaws.com/maxscript bulk.rar
Reducing LOD of a sculptie: http://amisima.s3.amazonaws.com/reduce LOD.rar
Bucket distribution rendering: http://screenr.com/c1R
Tutorials by Shack (creator of Prim Composer) kindly hosted by Heb Dexler:
http://www.lldexler.com/primcomposer/
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